UIDatePicker vector wireframe/mockup asset
I tend to maintain wireframes in Illustrator, having all the UI assets in vectors. The only thing I could not found so far is a neat vector asset. Status bar, and other native UI elements can be found out there, but date picker for vector wireframes is a need, so I made this implementation. Creating […]
Create iOS 7 blur effect with latest APIs
Blurred overlay effect itself was at the table for ages, though, incorporating it in iOS 7 gave a huge shot to it’s popularity. Creating an iOS 7 blur effect basically involves two step, create a snapshot of the underlying content of some context, and apply a blur on it. There are numerous approach out there, this solution involves some fresh APIs.
UIImage from SpriteKit scene
Sometimes you find yourself in a situation, when you need to snapshot a UIImage from SpriteKit, to export into the Photo Library, or a thumbnail to show up somewhere, or probably more often a shot just to blur it while you overlay some transparent UIKit content on the top of it. I was just in such situation lately, and after some trial and error I ended up with a UIImage.
iOS 7 icon template using new UIBezierpath implementation
There are many iOS 7 icon template out there containing an approximate icon shape, but lately I found some clever explorings using that feels me as the closest match. iOS 7 icon template using new UIBezierpath implementation Check Mike Swanson’s Photoshop script that creates shapes, based on similar inspection to Manfred Schwind’s Exploring iOS 7 […]
iOS 6-7 icon comparison | cross compatible inset shape with rounded corners
During my latest icon designing process I wanted to involve a simple inset/inner stroke (also derive further shapes from it later on), so I got into a deeper iOS 6-7 icon comparison to create a cross compatible inset shape (with rounded corners) that fits both iOS icon shape well.
iOS 7 automatic updates | change icon on the fly
Just noticed the iOS 7 automatic updates feature among automatic downloads tab of AppStore settings. That means if users will leave this switch turned on, your published app updates will be seamlessly installed more or less immediately on devices. This feature is way underestimated. I mean I have not read that much about it among […]
5 approach to implement SpriteKit drag
Implementing SpriteKit drag could be tricky. On one hand you can find a running animation (I’m not sure that it is synced with UIKit touch events), on the other hand you (may) have a physics simulation to fit in.
The engine behind SpriteKit
I was just wondering what is the engine behind . Then I just wrecked up some instantiation, and realized that actually it is explicitly named in the body message of some exception it raised. Please find a definitive guide below to see it yourself. Anyway, you can see private iOS 7 framework – internal part […]